A ranked list of the most financially successful films based on video games, highlighting rare Hollywood successes that have turned notoriously difficult IP adaptations into blockbuster hits. This compilation covers major theatrical releases from the 1990s through recent years, showcasing titles that resonated with both gaming communities and general audiences.
Get targeted exposure with custom position pinning and highlighted placement.
The highest-grossing video game movie of all time, this live-action/CGI hybrid features Ryan Reynolds as a witty talking Pokémon. It successfully bridged the gap between fan service and mainstream appeal, earning over $430 million worldwide against a modest production budget.
Produced by Illumination and Nintendo, this animated film became the highest-grossing video game movie ever, surpassing Detective Pikachu. Its vibrant animation style and faithful adaptation of the iconic franchise captured a massive global audience, generating over $1.36 billion in box office revenue.
Starring Tom Holland and Mark Wahlberg, this action-adventure film brought the popular Naughty Dog franchise to the big screen. It combined treasure-hunting thrills with buddy-cop dynamics, grossing over $402 million globally and proving the viability of live-action game adaptations in the modern era.
Despite being critically panned by fans and critics, this film surprisingly performed well financially, grossing over $150 million worldwide. Its commercial success highlights the enduring global popularity of the Dragon Ball franchise, even when adaptation choices diverged significantly from the source material.
The sixth and final installment of the original Resident Evil film series starring Milla Jovovich. It concluded the storyline with high-octane action and zombie combat, earning nearly $312 million globally and demonstrating the sustained box office appeal of the survival horror genre in film.
The fifth entry in the film series, featuring multiple timelines and cameos from previous protagonists. Despite mixed reviews, it performed strongly at the international box office, grossing approximately $240 million and reinforcing the franchise's ability to generate consistent revenue across multiple installments.
Excluded: This entry is a television series, not a theatrical film adaptation, and therefore does not qualify for this box office ranking list.
Warner Bros. and New Line Cinema rebooted the iconic fighting game series with a modern, gritty aesthetic. The film grossed over $54 million domestically but gained significant traction on HBO Max, highlighting the shift toward hybrid release strategies for niche genre properties.
The first major live-action adaptation, starring Christopher Lambert and Linden Ashby. It captured the essence of the game's violence and characters, earning over $49 million globally and establishing a cult classic status that influenced subsequent fantasy action films.
Starring Jean-Claude Van Damme as a military officer seeking revenge as Ryu. Although criticized for its dialogue and plot, it performed adequately at the box office, grossing around $101 million worldwide, proving the initial market viability of the fighting game genre on film.
A large-scale fantasy epic produced by Universal Pictures that brought the Blizzard universe to life. While it received mixed critical reception, it grossed nearly $439 million globally, driven heavily by international markets, particularly China, showcasing the global reach of gaming IPs.
Starring Alicia Vikander as a younger, pre-adventure Lara Croft, this film rebooted the franchise with a focus on action and character development. It earned over $274 million worldwide, offering a grounded and thrilling interpretation of the archaeologist's origin story.
The second film in the Milla Jovovich-led series, introducing zombies and bio-weapons on a larger scale. It was a significant commercial success, grossing over $129 million against a smaller budget, and is often cited as the high point of the film series' popularity.
Set in a post-apocalyptic wasteland, this third installment expanded the scope of the Resident Evil universe. It grossed over $147 million globally, maintaining strong audience engagement and proving that the franchise could sustain itself beyond its initial premise.
The fourth film in the series, directed by Paul W.S. Anderson, featuring extensive use of 3D technology. It was the highest-grossing entry in the franchise for several years, earning approximately $300 million worldwide and showcasing the brand's resilience despite critical decline.
A computer-animated comedy based on the mobile gaming phenomenon. It grossed over $350 million globally, demonstrating the commercial potential of casual mobile games when adapted into family-friendly animated features with recognizable IP.
The sequel to the 2016 hit, continuing the adventures of Birds and Pigs. It performed well with a gross of approximately $160 million, leveraging the established audience and characters to deliver another family-oriented animated experience.
While primarily featuring classic arcade games like Pac-Man and Donkey Kong, this comedy was marketed as a video game movie. It grossed over $244 million globally, capitalizing on nostalgia for 8-bit icons and showcasing the broad appeal of retro gaming culture.
Starring Michael Fassbender, this sci-fi action film adapted the popular stealth franchise. Despite poor critical reviews, it earned over $240 million globally, indicating a strong initial market interest in seeing the Assassin Brotherhood's history and technology on the big screen.
After redesigning the titular character following negative fan feedback, this film became a massive hit. It grossed over $319 million worldwide, revitalizing Sega's brand in Hollywood and leading to a critically acclaimed sequel that further expanded the franchise's cinematic success.